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Video games and XR/immersive 2014 edition

Upper Cube

Project lead LUDUS institut (Jérôme Hatton)
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Partner QUATRE 4.0 (Thierry Danet)

UpperCube is a two-player installation, freely accessible to the public at cultural events and in other settings. It is at once an artwork, a video game and a designed object. The game is a fighting game: two shapes battle each other, changing as the game goes on until they form a new emblematic man-made shape. UpperCube is the product of shared thinking between a cultural organisation that stages events and a video game design school.

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